At an all-hands, Unity discussed potential changes to its controversial new fees, like capping fees to 4% of a game's revenue for customers with $1M+ in revenue
Devs on #Unity Runtime Fee: “The trust is gone forever” https://www.gamesindustry.biz/ ... @GIbiz @James_Batchelor X: @unity : We have heard you. We apologize for the confusion and angst the runtime f...
Unity acknowledges “the confusion and frustration” around its planned install fees but argues that “more than 90% of our customers will not be affected”
We have everything! … Kyle Thomas / Game Rant : Unity Thinks Xbox, PlayStation, Nintendo Will Shoulder Engine Fees Harrison Thomas / Dot Esports : Unity shuts down offices, cancels town hall meeting a...
Unity announces fees based on a game's installations and the developer's plan tier, starting on January 1, 2024, joining Unreal Engine, which has similar fees
Yesterday Unity announced that starting next year … Scott Hayden / Road to VR : Epic Games is “exploring native Unreal Engine support” for Apple Vision Pro Stephen Totilo / Axios : Unity rushes to cla...
Apple warns it will remove apps from the App Store that haven't been “updated in a significant amount of time” and is giving developers 30 days to update them
what you need to know Chris Kerr / Game Developer : Apple warns App Store devs outdated apps will be pulled from sale Sarvesh Mathi / MediaNama : Why developers are unhappy with Apple removing outdate...
VideoLAN says a VLC security issue shared by CERT-Bund is not as severe as reported and is in a third-party library that was fixed 16+ months ago
and is nothing to do with VLC Graeme Burton / Inquirer : VLC flaw downgraded after VideoLAN claims it was fixed 16 months ago Lawrence Abrams / BleepingComputer : Keep Calm, Carry On. VLC Not Affected...