ESA astronomers say they used AI model AnomalyMatch to scan 100M image cutouts from the Hubble Legacy Archive in 2.5 days, finding ~1,400 “anomalous objects”
ESA astronomers say they used AI model AnomalyMatch to scan 100M image cutouts from the Hubble Legacy Archive in 2.5 days, finding ~1,400 “anomalous objects”
The AI model took just 2.5 days to search 100 million image cutouts and flag oddities like jellyfish galaxies.
Q&A with ESA CEO Stanley Pierre-Louis on why the ESA couldn't save E3, his favorite E3 memory, competition, working with the media, the ESA's future, and more
The Entertainment Software Association finally pulled the plug on the Electronic Entertainment Expo yesterday after years of trying to hold the center of gaming events.
The ESA shuts down the Electronic Entertainment Expo, or E3, after new competitors, partner withdrawals, changing audience habits, and more; E3 began in 1995
The collapse ends years of attempts to revive the event that once dominated the industry — The Electronic Entertainment Expo …
The ESA announces organizer ReedPop will not be working on future E3 events and informs the Los Angeles Convention Center that 2024's E3 will not be held there
ESA survey in 2022: Hispanic and Black Americans played video games more than other groups, 72% of US gamers were white, active players fell to 212.6M, and more
Hispanic and Black Americans play video games more than other groups, according to an annual industry report …
ESA cancels E3 2023, after Microsoft, Nintendo, Sony, and Ubisoft announced they would not attend the event originally scheduled for June 13 to June 16
The show “did not garner the sustained interest necessary” — Almost a year after announcing its return, the Entertainment Software …
After announcing in January that the in-person E3 2022 was canceled, ESA informs its partners that there will be no digital event equivalent this year either
Though a possible digital event was floated behind the scenes, that too is now off the table. — After previously canceling …
A look at preserving video games for research, including the legal challenges mounted by game companies and the technical challenges of playing old games
For decades, champions of the video game industry have touted gaming's cultural impact as the equal of literature, film and music. Tweets: @kalervideo , @washingtonpost , @launcherwp , and @eff Tweets...