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VOICE ARCHIVE

@mayteramarble

@mayteramarble
2 posts
2026-02-19
Sobering read about the state of the industry.  “Games” have started to lose market share for the first time ever post-pandemic, primarily to other “interactive” entertainment like TikTok, OnlyFans, Kalshi, iGaming, etc.  Sex and money rule the day.  —  www.matthewball.co/all/presenta...
2026-02-19 View on X
GamesIndustry.biz

Matthew Ball's State of Video Gaming 2026 report: global video game content sales grew 5.3% YoY to $195.6B in 2025 while job losses fell 40% YoY to 9,200 people

2026-02-18
Sobering read about the state of the industry.  “Games” have started to lose market share for the first time ever post-pandemic, primarily to other “interactive” entertainment like TikTok, OnlyFans, Kalshi, iGaming, etc.  Sex and money rule the day.  —  www.matthewball.co/all/presenta...
2026-02-18 View on X
GamesIndustry.biz

Matthew Ball's State of Video Gaming 2026 report: global video game content sales grew 5.3% YoY to $195.6B in 2025 while job losses fell 40% YoY to 9,200 people

Private funding fell a further 55% last year, according to Epyllion's latest State of Video Gaming report