2026-02-19
Sobering read about the state of the industry. “Games” have started to lose market share for the first time ever post-pandemic, primarily to other “interactive” entertainment like TikTok, OnlyFans, Kalshi, iGaming, etc. Sex and money rule the day. — www.matthewball.co/all/presenta...
GamesIndustry.biz
Matthew Ball's State of Video Gaming 2026 report: global video game content sales grew 5.3% YoY to $195.6B in 2025 while job losses fell 40% YoY to 9,200 people
2026-02-18
Sobering read about the state of the industry. “Games” have started to lose market share for the first time ever post-pandemic, primarily to other “interactive” entertainment like TikTok, OnlyFans, Kalshi, iGaming, etc. Sex and money rule the day. — www.matthewball.co/all/presenta...
GamesIndustry.biz
Matthew Ball's State of Video Gaming 2026 report: global video game content sales grew 5.3% YoY to $195.6B in 2025 while job losses fell 40% YoY to 9,200 people
Private funding fell a further 55% last year, according to Epyllion's latest State of Video Gaming report