State of Mobile 2025: in 2024, iOS and Google Play app downloads dropped ~1% YoY to 136B, while IAP and paid apps and games revenue rose 13% YoY to $150B
The mobile market is stronger than ever as we enter 2025, with a recovering mobile gaming market adding to the rapid growth seen in non-gaming.
In 2021, 906 developers are projected to pass $1M annual revenue for the first time on Apple's App Store and Google Play, vs. 475 in 2016 and 1,003 in 2020
As global consumer spending in mobile apps is projected to again reach new heights in 2021, Sensor Tower Store Intelligence data reveals …
Global consumer spending on mobile apps reached $33.6B in Q3 2021, up 15.1% YoY, with App Store spending up 13.2% to $21.5B, and Play Store up 18.6% to $12.1B
Stephanie Chan / Sensor Tower Blog :
After WhatsApp's privacy policy changes, in the first four months of 2021, Telegram's installs rose 98% YoY and Signal's first-time downloads were up 1,192% YoY
After WhatsApp's privacy policy changes, in the first four months of 2021, Telegram's installs rose 98% YoY and Signal's first-time downloads were up 1,192% YoY
Stephanie Chan / Sensor Tower Blog :
Sensor Tower: PUBG Mobile has earned $5.1B in lifetime sales, $2.7B of it in 2020 alone; Tencent says the game surpassed 1B accumulated downloads outside China
Mike Minotti / VentureBeat :
Freemium mobile game Genshin Impact becomes the fastest title to reach $1B in player spending on the App Store and Google Play worldwide, in just under 6 months
The mobile version of Genshin Impact from miHoYo has surpassed $1 billion in player spending in less than six months following …
Global consumer spending in top 100 non-game subscription apps grew 34% in 2020 to $13B; spending in App Store grew 32% to $10.3B, Play Store grew 42% to $2.7B
Stephanie Chan / Sensor Tower Blog :
Sensor Tower data on top apps worldwide: Telegram led with 63M downloads in Jan. 2021, as Facebook, WhatsApp, Instagram, Messenger downloads fell from Dec. 2020
Julia Chan / Sensor Tower Blog :
Consumers worldwide spent $407.6M across the App Store and Google Play on Christmas, up 34.5% YoY; mobile games rose 27% YoY to $295.6M, led by Honor of Kings
2020 has been a record-setting year for worldwide spending on mobile apps and games, which passed $100 billion in a single year for the first time ever in November.
Genshin Impact, a freemium mobile RPG, grossed $245M in worldwide player spending in its first month, making it one of the largest mobile game launches ever
Global blockbuster Genshin Impact from miHoYo has amassed $245 million in player spending during its first month …
Analysis: 2,500+ mobile games were removed from Apple's App Store in China in the first seven days of July, following a crackdown on unlicensed games
More than 2,500 mobile games were removed from China's App Store in the first seven days of July following a crackdown on titles …