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VOICE ARCHIVE

@sensortower

@sensortower
12 posts
2025-01-23
🆃🅷🅴 🆂🆃🅰🆃🅴 🅾🅵 🅼🅾🅱🅸🅻🅴 𝟮𝟬𝟮𝟱 🅸🆂 🅷🅴🆁🅴. 🔔 10 industries. 23 markets. 1 industry-leading report. Download your free copy for a full breakdown of: 📈 The high-growth sectors that are poised for mobile disruption in 2025 🤖 How AI is revolutionizing the [image]
2025-01-23 View on X
Sensor Tower

State of Mobile 2025: in 2024, iOS and Google Play app downloads dropped ~1% YoY to 136B, while IAP and paid apps and games revenue rose 13% YoY to $150B

The mobile market is stronger than ever as we enter 2025, with a recovering mobile gaming market adding to the rapid growth seen in non-gaming.

2021-12-21
Sensor Tower Store Intelligence data reveals that the number of publishers seeing their first $1 million or more in annual net income this year has nearly doubled since 2016. 📈 Read more here: https://ow.ly/... https://twitter.com/...
2021-12-21 View on X
Sensor Tower Blog

In 2021, 906 developers are projected to pass $1M annual revenue for the first time on Apple's App Store and Google Play, vs. 475 in 2016 and 1,003 in 2020

As global consumer spending in mobile apps is projected to again reach new heights in 2021, Sensor Tower Store Intelligence data reveals …

2021-10-02
Worldwide consumer spending in mobile apps climbed to $33.6 billion and first-time installs reached to 35.7 billion in Q3 2021! We cover top apps such as @tiktok_us , @TencentGlobal's #PUBGMobile, and more. Read about it in our latest blog post: https://ow.ly/...
2021-10-02 View on X
Sensor Tower Blog

Global consumer spending on mobile apps reached $33.6B in Q3 2021, up 15.1% YoY, with App Store spending up 13.2% to $21.5B, and Play Store up 18.6% to $12.1B

Stephanie Chan / Sensor Tower Blog :

2021-05-17
Ever since @WhatsApp received backlash in January following its new privacy policy, its competitors @telegram and @signalapp have seen an uptick in adoption. Installs of #WhatsApp declined 43% Y/Y at the start of 2021, reaching 172.3M: https://ow.ly/... #telegram #signal https://twitter.com/...
2021-05-17 View on X
Sensor Tower Blog

After WhatsApp's privacy policy changes, in the first four months of 2021, Telegram's installs rose 98% YoY and Signal's first-time downloads were up 1,192% YoY

2021-05-16
Ever since @WhatsApp received backlash in January following its new privacy policy, its competitors @telegram and @signalapp have seen an uptick in adoption. Installs of #WhatsApp declined 43% Y/Y at the start of 2021, reaching 172.3M: https://ow.ly/... #telegram #signal https://twitter.com/...
2021-05-16 View on X
Sensor Tower Blog

After WhatsApp's privacy policy changes, in the first four months of 2021, Telegram's installs rose 98% YoY and Signal's first-time downloads were up 1,192% YoY

Stephanie Chan / Sensor Tower Blog :

2021-03-26
#PUBGMobile from @TencentGames has crossed $5 billion in player spending since its 2018 release on the App Store and Google Play, and it's not slowing down. That averages out to $7.4 million spent per day in the hit battle royale title. Read more: https://ow.ly/... https://twitter.com/...
2021-03-26 View on X
VentureBeat

Sensor Tower: PUBG Mobile has earned $5.1B in lifetime sales, $2.7B of it in 2020 alone; Tencent says the game surpassed 1B accumulated downloads outside China

Mike Minotti / VentureBeat :

2021-03-25
GenshinImpact surpassed $1 billion in player spending in less than six months following its launch, marking it the fastest mobile game to reach that milestone: https://ow.ly/... #mobilegaming #mobilegames https://twitter.com/...
2021-03-25 View on X
Sensor Tower Blog

Freemium mobile game Genshin Impact becomes the fastest title to reach $1B in player spending on the App Store and Google Play worldwide, in just under 6 months

The mobile version of Genshin Impact from miHoYo has surpassed $1 billion in player spending in less than six months following …

2021-02-12
Global consumer spending in the top subscription-based #mobile #apps grew 34% last year to $13 billion, Sensor Tower Store Intelligence data shows. Among the top 100 earning apps globally, 86 now feature subscription IAP. Read the full analysis: https://sensortower.com/... https://twitter.com/...
2021-02-12 View on X
Sensor Tower Blog

Global consumer spending in top 100 non-game subscription apps grew 34% in 2020 to $13B; spending in App Store grew 32% to $10.3B, Play Store grew 42% to $2.7B

Stephanie Chan / Sensor Tower Blog :

2021-02-08
Messaging app @telegram surpassed @tiktok_us as the most downloaded app worldwide for January 2021 with over 63M installs, 3.8x its downloads in January 2020. @signalapp, @Facebook, and @WhatsApp rounded out the top 5: https://ow.ly/... #topapps #telegram #tiktok https://twitter.com/...
2021-02-08 View on X
Sensor Tower Blog

Sensor Tower data on top apps worldwide: Telegram led with 63M downloads in Jan. 2021, as Facebook, WhatsApp, Instagram, Messenger downloads fell from Dec. 2020

Julia Chan / Sensor Tower Blog :

2020-12-30
Global app spending reached $407M across the App Store and Google Play on #Christmas, growing 35% Y/Y from approximately $303M in 2019: https://ow.ly/... #mobilegrowth #holidaytrends #shopping https://twitter.com/...
2020-12-30 View on X
Sensor Tower Blog

Consumers worldwide spent $407.6M across the App Store and Google Play on Christmas, up 34.5% YoY; mobile games rose 27% YoY to $295.6M, led by Honor of Kings

2020 has been a record-setting year for worldwide spending on mobile apps and games, which passed $100 billion in a single year for the first time ever in November.

2020-10-29
Global blockbuster @GenshinImpact from MiHoYo has generated approximately $245M in player spending during its first month, making it one of the biggest mobile game launches ever. @ZhugeEX joins our analysis: https://ow.ly/... #genshinimpact #mobilegaming https://twitter.com/...
2020-10-29 View on X
Sensor Tower Blog

Genshin Impact, a freemium mobile RPG, grossed $245M in worldwide player spending in its first month, making it one of the largest mobile game launches ever

Global blockbuster Genshin Impact from miHoYo has amassed $245 million in player spending during its first month …

2020-07-15
Notable games like Hay Day from @supercell and Solitaire from @zynga were a few of the 2,500+ titles removed from China's App Store following a crackdown in July: https://ow.ly/... #mobilegaming #china #chineseapps #isbn https://twitter.com/...
2020-07-15 View on X
Sensor Tower Blog

Analysis: 2,500+ mobile games were removed from Apple's App Store in China in the first seven days of July, following a crackdown on unlicensed games

More than 2,500 mobile games were removed from China's App Store in the first seven days of July following a crackdown on titles …