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VOICE ARCHIVE

Stella

@simulacracid
3 posts
2021-05-19
ARCore updates: raw depth API better hit tests playback & recording (nice of a native platform to catch up to MARS in this regard) they're good updates but they don't really enable much new. still no human body tracking almost 2 years after ARKit? https://developers.googleblog.com/ ... https://twitter.com/...
2021-05-19 View on X
XDA Developers

Google adds two new APIs to ARCore, providing more detailed raw depth maps, as well as new recording and playback features for developers

grim that this is what Google's ar/vr division is showing. something nobody can use that only exists in Google offices. I guess what we all get for the future of AR is apple's sexless puritanism & the military hololens https://twitter.com/...
2021-05-19 View on X
Wired

Early look at Google's Project Starline, a video booth with a 65" display and several sensors and cameras allowing for 3D representations of video call subjects

Our reporter tests out a “video booth” to glimpse of the future of telepresence.  —  OVER THE PAST several years … Tweets: @claybavor , @laurengoode , @mgsiegler , @delk , @paulm ,...

2020-01-15
The original kinect is what first changed my thinking about computers and set me on this path. It's great to see some good retrospective coverage of it in Polygon. https://www.polygon.com/...
2020-01-15 View on X
Polygon

Former Microsoft employees and third-party developers reflect on the rise and fall of Microsoft Kinect, which was once billed as the future of Xbox

For a moment a decade ago, the game industry looked like a very different place  —  Illustrations by Cobysoft Joe for Polygon Tweets: @papakipos , @simulacracid , @samitsarkar , @j...